VR Development Fundamentals With Meta Quest 2 And Unity
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Description

--2023 UPDATE IS HERE--In May 2019, Oculus Quest is released and humanity's hope for Virtual Reality was raised again.  Finally, we can truly believe that the age of Virtual Reality has already come...-WHY?Because Oculus Quest is not an ordinary VR headset. It is the first successful, standalone VR headset that works without an expensive PC and a boring cable. As developers, we are so lucky that a revolutionary product is released in our time. So, it is the best time to develop apps and games for Oculus Quest. If you agree with me, then this course is for you!  With this course, you can quickly get started with your Oculus Quest and Quest 2 Development. By enrolling in this course, you will learn the fundamentals of VR development with Oculus Quest such as: Configuring a Unity project for Oculus Quest with the latest XR Plugin Management. Learning how to build VR experiences with Unity's XR Interaction ToolkitSetting up Unity scenes for VR implementationInstalling apk files to Oculus Quest with side-loadingTeleportationOculus Local Avatar ImplementationFullbody VR System with FinalIK and Ready Player Me AvatarsImplementing Custom Hands and ControllersImplementing Grabbing and Distance Grabbing UI Interactions in VRScene Loading in VRVR ShootingVR SlicingVibrating VR ControllersIn-Game Debug Methods for Oculus QuestAnd while learning, you will have so much fun with the game assets featuring Quidditch sport from the Harry Potter universe along with the Sword And Pistol VR Game Assets. At the end of this course, you will be able to easily prototype your Oculus Quest and Quest 2 game/app. So, come and join me on this journey to become a part of the Oculus Quest legacy. Let's build together,-Tevfik

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