Creating a custom 3D UI/UX Mobile App Mockup Design
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Description

This class is created for anyone who wants to bring their creative ideas to life in the Area of building mockups for UI/UX case studies. The course is not limited to Cinema 4D users alone as the techniques covered in this course are the same for other 3D applications, like 3ds Max, Blender, or Maya. Tech is what's driving the world at the moment, and Product Design or UI/UX design is one of the key benefactors in this niche. As a product designer, there is a need to create a case study for your project's presentations. This makes designers source for mockups to paste their user interface visuals on from the internet. Most of these mockups do not meet the designer's composition need. Hence, why designers need to know how to make their own mockups for each project as they want. In this class, you will be learning quite a number of techniques as listed below: Modeling with polygon manipulationUVW UnwrappingHow to have the light, texture, and rendering in RedshiftSetting up compositions for the final renderBasic render setup for Redshift beauty passMultipass setup in Standard/Physical RendererUnderstand the act of working with Object buffersCompositing with PhotoshopWorking with basic color correctionUnderstanding how to use the Distort and Perspective option from the transform toolIt is going to be an interesting class as it is designed for all-level designers. NOTEAll that is required to follow along in this class is Cinema 4D software & the Redshift renderer plugin, and Adobe Photoshop. As I said above, designers from other software packages can follow along as other rendering engines can also be used too. You only need to understand the technique and you'll be fine. Thanks and let's get started!

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