Unity Basics: A Monetised Android/iOS Game in 4 Hours.
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Description

In 2013 Dong Nguyen spent 2-3 days making a simple mobile game called Flappy Bird which went on to earn $50,000 a day in ad-sense revenue. In the last half of 2018, it's not uncommon for a single mobile game to pull in over 1 million dollars a DAY in micro-transactions and ad-sense revenue. In this course, we will be be making a simple but addictive mobile game, that we will monetise with ads in only 4 hours. We will cover; Installing and Using UnityMobile SetupVariables & FunctionsMaterials, 3D ModelsPlayer MovementMobile InputCamera MovementAdjusting Player ModelsProject ManagementPrefabricated ObjectsGrouping PrefabsScore SystemProcedural Level GenerationObject SpawningRandomised Game DesignCurved World Shader ImplementationObject Memory ManagementMenu Systems, Menu Layouts, Menu AnimationsPause MenuSaving & Loading DataUnity AdsMonetisation Design Principles. 

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