Pros: Outstanding fighting; great roster; amazing graphics; nice story mode; tough final boss fight.
Cons: No online support
It seems hard to believe, but the Tekken series has been around for about a decade now. In that period, Tekken became one of the premier 3D fighting games in arcades, but its real fame was found at home. The PlayStation, and later the PlayStation 2, has been the Tekken series' stomping grounds for the past 10 years, and traditionally, the home versions have managed to outperform their impressive arcade counterparts. That grand tradition holds true in Tekken 5, which offers additional modes not found in the arcade original, but even more importantly, it offers fantastic 3D fighting and stunning visuals.
Tekken 5 sort of pretends that Tekken 4 never happened. The previous installment introduced a handful of position-change moves that weren't terribly well received. Tekken 5 takes a back-to-basics approach and removes those moves, making for a game that feels and plays more like the classic Tekken 3 did. The uneven floors you'd sometimes find in Tekken 4 are also gone. Some arenas do have walls, however, and you can still use these to set up some interesting combos. In short, Tekken 5 might not be a total reinvention of the series, but considering just how well it plays now, if Tekken had been rebuilt from the ground up it would likely have been a huge mistake. The fighting in Tekken 5 is some of the best fighting available in 3D or 2D, and its multiple levels of depth give beginners enough flashy moves to quickly feel comfortable playing it, while intermediate and expert players can dig deeper and deeper to find more interesting (and damaging) techniques.
The main single-player mode of play in Tekken 5 is the story mode. This mode takes you through a handful of fights, starting with some still frames and voice-over to help you understand what each individual fighter is fighting for. Along the way, you'll square off with some fighters that are tied to that story, giving you some pre- and post-fight dialogue. When you reach the story's conclusion, you are given some static screens with text and a full-fledged, prerendered ending for each character. Tekken's prerendered endings have always been one of the most memorable aspects of the series, and this collection of occasionally serious but often hilarious endings are among the series' best. It's a fun look at the characters that you don't normally get in the context of a fighting game, and helps give the impression that whoever made Tekken 5 must have had a lot of fun along the way.
Tekken 5 has many of the same character-customization options found in Virtua Fighter 4. You can alter most of the characters (the inability to customize the wooden training dummy Mokujin seems like a missed opportunity for comedy, though) using currency you earn as you keep playing. Some of the changes you can make are simple color tweaks to the characters' outfits, but you can also pick up accessories, such as sunglasses, necklaces, or a basket full of fish for kung-fu master Wang's back. Each character has unique customization options, and the options are different for each of a character's two primary costumes. Some characters also have a third costume that can be purchased, and some of these are just new outfits. Capoiera mistress Christie's third costume is an entirely different (though obviously familiar) character, who gets his own story mode intro and ending when selected.
The arcade mode is where you'll earn your gold, and it's sort of an endless arcade-style battle against the game's artificial intelligence. Much like Virtua Fighter 4 did before it, Tekken 5 pits you against AI players of different ranks that have actual ring names, as if they were based on actual players. As you play arcade mode, you'll rank up each individual character through multiple classes. The ring name and character rank stuff is neat, but it isn't implemented in a very user-friendly manner, as only one player per memory card can ent
Pros: Outstanding fighting; great roster; amazing graphics; nice story mode; tough final boss fight.
Cons: No online support.
It seems hard to believe, but the Tekken series has been around for about a decade now. In that period, Tekken became one of the premier 3D fighting games in arcades, but its real fame was found at home. The PlayStation, and later the PlayStation 2, has been the Tekken series' stomping grounds for the past 10 years, and traditionally, the home versions have managed to outperform their impressive arcade counterparts. That grand tradition holds true in Tekken 5, which offers additional modes not found in the arcade original, but even more importantly, it offers fantastic 3D fighting and stunning visuals.
Fighting on Earth is played out. Here, Xiaoyu and Jin duke it out on a space station.
Tekken 5 sort of pretends that Tekken 4 never happened. The previous installment introduced a handful of position-change moves that weren't terribly well received. Tekken 5 takes a back-to-basics approach and removes those moves, making for a game that feels and plays more like the classic Tekken 3 did. The uneven floors you'd sometimes find in Tekken 4 are also gone. Some arenas do have walls, however, and you can still use these to set up some interesting combos. In short, Tekken 5 might not be a total reinvention of the series, but considering just how well it plays now, if Tekken had been rebuilt from the ground up it would likely have been a huge mistake. The fighting in Tekken 5 is some of the best fighting available in 3D or 2D, and its multiple levels of depth give beginners enough flashy moves to quickly feel comfortable playing it, while intermediate and expert players can dig deeper and deeper to find more interesting (and damaging) techniques.
The main single-player mode of play in Tekken 5 is the story mode. This mode takes you through a handful of fights, starting with some still frames and voice-over to help you understand what each individual fighter is fighting for. Along the way, you'll square off with some fighters that are tied to that story, giving you some pre- and post-fight dialogue. When you reach the story's conclusion, you are given some static screens with text and a full-fledged, prerendered ending for each character. Tekken's prerendered endings have always been one of the most memorable aspects of the series, and this collection of occasionally serious but often hilarious endings are among the series' best. It's a fun look at the characters that you don't normally get in the context of a fighting game, and helps give the impression that whoever made Tekken 5 must have had a lot of fun along the way.
Tekken 5 has many of the same character-customization options found in Virtua Fighter 4. You can alter most of the characters (the inability to customize the wooden training dummy Mokujin seems like a missed opportunity for comedy, though) using currency you earn as you keep playing. Some of the changes you can make are simple color tweaks to the characters' outfits, but you can also pick up accessories, such as sunglasses, necklaces, or a basket full of fish for kung-fu master Wang's back. Each character has unique customization options, and the options are different for each of a character's two primary costumes. Some characters also have a third costume that can be purchased, and some of these are just new outfits. Capoiera mistress Christie's third costume is an entirely different (though obviously familiar) character, who gets his own story mode intro and ending when selected.
The arcade mode is where you'll earn your gold, and it's sort of an endless arcade-style battle against the game's artificial intelligence. Much like Virtua Fighter 4 did before it, Tekken 5 pits you against AI players of different ranks that have actual ring names, as if they were based on actual players. As you play arcade mode, you'll rank up each individual character through multiple classes. The ring name and character rank stuff is neat, but it isn'
Pros: goood game and story line
Cons: its kinda short, if your a good gamer like me
this game is very good, it has many pros:
good grpahics
good modes[so you won't get bored playing one thing over and over again]
good sound and quality
good storyline
unlockable features including dudes and other modes
cons:
nothing really...
Pros: the graphics and the characters are great.
Cons: other characters in the latest version of tekken tag is nowhere to be found!!!like angel and jun kazama!!!
try it.then judge it!@!!
| Store | Store Rating | Price | Notes/Coupons | |
|---|---|---|---|---|
| $18.95Total Price N/A | New Item | Go to Store | ||
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| $51.44Total Price N/A | New Item fantastic prices with ease & comfort of amazon | Go to Store |
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