User Reviews: Mortal Kombat: Armageddon

Mortal Kombat: Armageddon PlayStation 2
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4.7 out of 5.0 stars 20 Ratings (6 Reviews)
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    By Yahoo! Shopping User  Nov 27, 2009

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    By Yahoo! Shopping User  Nov 12, 2009

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    By Yahoo! Shopping User  Aug 1, 2009

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    By Yahoo! Shopping User  Dec 18, 2008

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    By Yahoo! Shopping User  Aug 23, 2008

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    By Yahoo! Shopping User  Nov 15, 2007

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    By Yahoo! Shopping User  Apr 5, 2007

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    By Yahoo! Shopping User  Jan 26, 2007

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    Good, But Bad

    By Yahoo! Shopping User  Dec 8, 2006 | 1 out of 1 found this Mortal Kombat: Armageddon review helpful

    Pros: Good Graphics

    Cons: Bad Control, Rip-Off of One Before

    It was okay. Graphics are good. Controls are sloppy, though. It is basically a rip-off of the one before. I wouldn't suggest it unless it is on sale.

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    By Yahoo! Shopping User  Dec 6, 2006

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    Long Awaited, Slightly Disappointed.

    By Yahoo! Shopping User  Dec 5, 2006

    Pros: Every character every played is here. Streamlined Moves

    Cons: Lack of unique fatalities

    When i heard this was to be the final Mortal Kombat, I was kind of sadden. However, when it was to have every character that had the joy of hearing the words "FINISH HIM!", I was overjoyed. I rented the game before I bought it just to see how good they made the last installment of the best fighting game ever. Seeing every character from Subzero to Havoc was a joy, even with the new makeovers. I really liked the streamlined controls for each character. While they did make the movements more in depth, they didn't make it a simple one finger "mashathon". It will take button combinations to get the job done.

    Sadly, where this game goes south is the unique fatality. Instead of having Subzero give you a nice ice freeze shatter movement, or Kabal scaring the holy life out of you, you now get to do a small chain of combos that are embarrassing at best. To take a classic stable in the series and make it a collection of brutal attacks is a joke.

    Overall, this game is a small death keel for the series. It goes with a slight whimper instead of a bang. This game is a rental at best. Sad way to see such a series go.

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    By Yahoo! Shopping User  Nov 24, 2006

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    Kick Butt Kombat

    By Yahoo! Shopping User  Nov 11, 2006

    Pros: Creating your own fighter

    Cons: A little hard for an old woman like me to remember all the button combonations for the moves, but I managed

    A game that offers some serious stress relief after a bad day at work. The Motor Kombat option is a lot like the old Mario Cart, but it's a fun way to earn money towards creating your own character. If you're at all interested in MK or fighting games in general this is definately one to add to your collection.

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    By Yahoo! Shopping User  Oct 28, 2006

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    By Yahoo! Shopping User  Oct 28, 2006

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    Mortal Kombat: Armageddon PlayStation 2

    By Yahoo! Shopping User  Oct 20, 2006 | 5 out of 5 found this Mortal Kombat: Armageddon review helpful

    Pros: Dozens of selectable fighters spanning the Mortal Kombat series' entire history; konquest mode is a much better action adventure game than last time.

    Cons: Gameplay hasn't evolved much and feels stiff and clunky at this point; new custom fatality system is a disappointing replacement to the classics; presentation recycles a lot of graphics and sound from years-old games.

    The goriest fighting game series around returns for another bout in Mortal Kombat: Armageddon, which is the first game in the series to let you create your own character as well as your own finishing moves.

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    6.0

    By Yahoo! Shopping User  Oct 20, 2006

    Pros: Dozens of selectable fighters spanning the Mortal Kombat series' entire history; konquest mode is a much better action adventure game than last time.

    Cons: Gameplay hasn't evolved much and feels stiff and clunky at this point; new custom fatality system is a disappointing replacement to the classics; presentation recycles a lot of graphics and sound from years-old games.

    The goriest fighting game series around returns for another bout in Mortal Kombat: Armageddon, which is the first game in the series to let you create your own character as well as your own finishing moves. However, these good-in-theory ideas aren't executed particularly well, and the game's huge assortment of playable characters--including fighters from every previous MK installment--isn't as exciting as it should be. Like the last couple of MK installments, this one throws together a bunch of different, loosely related features. But the sheer volume of different content in this game still can't cover up that the underlying one-on-one combat system hasn't aged all that gracefully.

    It's been two years since the last major MK title, which added online play and several goofy gameplay modes to the mix. The new game tosses out MK: Deception's gimmicky "puzzle kombat" and "chess kombat" modes, instead replacing them with an equally gimmicky and initially charming minigame, a kart racer called (what else?) "motor kombat." The previous game's "konquest" mode returns only in name and concept, as this single-player action adventure mode is much, much better than the disappointing version in Deception. The konquest mode in Armageddon features gameplay similar to Mortal Kombat: Shaolin Monks, so it lets you take on groups of bad guys and run past some deadly traps from a third-person perspective, in addition to some standard MK battles, all wrapped up in a convoluted storyline. You'll be unlocking things like alternate outfits for characters and new battle arenas throughout this mode, and you'll also earn a ton of money that can be used to unlock most everything else in the "krypt." Of course, you can still just fight, by competing in a standard, progressively tougher series of one-on-one matches against the computer or playing against someone else locally or online.

    Strangely enough, the konquest mode, which was such a low point of MK: Deception, is one of the relative strengths of MK: Armageddon. The story focuses on a character named Taven and winds up being an unfocused mishmash, but it packs in a lot of action and throws so many unlockables at you around every corner that it winds up being fun. It spans a good six hours or so and doesn't bog you down in tutorials like Deception's konquest mode did. Even still, it's hardly a sufficient reason on its own to take the plunge on this latest MK.

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    By Yahoo! Shopping User  Oct 16, 2006

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    By Yahoo! Shopping User  Oct 16, 2006

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    By Yahoo! Shopping User  Oct 15, 2006

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    Mortal Kombat: Armageddon new features

    By Yahoo! Shopping User  Oct 14, 2006

    Pros: New mini-game: Mortal Kart race

    Cons: It's the last one

    This may be the the last game of it series, but Mortal Kombat: Armageddon has a couple new features to keep the blood-soaking spirt high. Unlike from it "ancestors", this game has all the Mortal Kombat charaters in it's own history. Also not found in the past, Mortal Kombat: Armageddon allows you to "kreate-a-kharater.&
    quot; This feature lets you make your own charaters, from looks to moves. Besides creating a charater, you can also "kreate" something more bloody, your own fatality. Instead of the charaters doing their own blood-infested moves, you get to choose to which of the enemy's parts gets to go off first (10 is the max). The "air-combo" is back after many years since Mortal Kombat 3. For those of you who wished Mortal Kombat was like Mario Kart, your dream just came true, cause there's a new mini-game called "Mortal Kart." Last but not least, you remember the "konquest mode" from Mortal Kombat: Deception. Well guess what, it's back and better than before. That's all the info I've gotten. So what are you waiting for, go get it, have some fun, do some fatalities, and some other stuff.

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